WARZONE CARTHAGENICA

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A co-operative campaign for 2-4 players and Game Master by Berimud

CONTENTS

Campaign Principles

The Warzone

CAMPAIGN PRINCIPLES

The entire Campaign is separated into several large segments, each of them consists of warzone landing and several missions in the same warzone, typical number is five missions per segment. The most comfortable way of play is running 2 segments, then taking a break. After completing a segment, players' efficiency is calculated, depending on their progress on completing mission goals.

Short roleplay events will be played between segments in a form of text game with campaign-wide consequences, similar to what could be seen in Rogue Trader CRPG.

Secret and side missions are secondary objectives inside the Scenario, which allow players to gain additional experience and wargear. Unlike side missions, goals of secret ones are not available publicly, and players should think for themselves how to complete them.

All segments are tagged, the tags should indicate what the players should do in the current segment. Some of the tags:

THE WARZONE

The Carthagenica system lies on the fringes of the Imperium Sanctus, in the Ultima Segmentum, close to the Great Rift and the Maelstorm. Due to its proximity to warp storms, the system is now dangerously vulnerable to the forces of the Archenemy. Carthagenica comprises five planets orbiting the G-type star Carthagenica: Rhodos (now consumed by the warp), Gippon, Tingis Majoris, Carthagenica Primus, and Tingis Minoris.

FIRST ARC

Rhodos is a quasi-planet engulfed by electromagnetic, desert and warp storms, a former major shipping yard rich in minerals and manpower. Rhodes has always been plagued by misfortune and now, with the opening of the Rift, the planetoid has once again emerged from the warp, but was quickly reabsorbed. Now its orbit is a quarantine zone, surrounded by several ships of the Imperial fleet.

Tags: Blocked

Gippon is a colony planet, an agrarian world where prisoners used to work. Moderate climate, a huge amount of arable land and fresh water. There is a legend among the prisoners of the nearby systems that everyone who gets to the planet will sooner or later be sent to be fertilized. The political state of Gippon is unstable and the actions of the religious governor only worsen the situation in the colony.
Now, with the impending threat from the fleet of the archenemy, the state of Gippon is especially acute.

Tags: Rebellion, Investigation

Tingis Majoris is a rocky fortress world with an aggressive climate. Even without war, Tingis kills its inhabitants every year, tearing off their skin with freezing winds, grinding bones into dust.

Tags: Blocked

Carthagenica Primus is the capital world of the system, a shrine world of the Space Marine Chapter, the Iron Choir, the Dark Angels offspring, many hab-hives, and the seat of the Eclisiarchy apparatus. Carthagenica Primus maintains a tight grip on the system with its law enforcement apparatus, while preparing a punitive corps led by priests for Gippon.
Due to growing unrest in the system, the Council of the Most Holy has requested assistance from the Inquisition to deal with the hidden threats on their world.

Tags: Investigation

SELECTED
Tingis Minoris is an artificial body, a forge, occupying the place of the first planet in the system. It is a creation of the children of Mars, left unattended by the priests. The Exploration fleet used Tingis Minoris to supply the system with necessary equipment, but then the fleet settled on other colonies, leaving the station to drift. A group of ten priests periodically contacts Carthagenica, asking to use the astropathic choir to communicate with the other forges. The research station is currently closed for quarantine.
Due to the inaction of the Red Priesthood, the Inquisition will have to decide the fate of the station on its own, without waiting for sanctions.
Killzones: Gallowdark, Sector Mechanicus, Vertigus
Tags: Unknown

MISSION 1