Progression

Acolytes and Followers gain experience and levels – if they live long enough.

Acolytes gain experience as specified in each scenario, and may increase in level after a scenario if they reach one of the below thresholds:

Rank Level XP Benefit
Acolyte 0 0 +3 Follower Cap
1 25 +1 Firefight Ploy of choice
2 50 +1 Hit stat
3 100 +1 Follower Cap
Agent 4 150 +1 random Battle Honour (Primary Specialism)
+1 Wargear Cap
5 200 +1 Strategic Ploy of choice
6 275 +1 Wounds stat
7 350 +1 Follower Cap
Prime 8 425 +1 random Battle Honour (random Specialism)
+1 Wargear Cap
9 500 +1 Firefight Ploy of choice
10 600 +1 Move stat
+1 Wounds stat
11 700 +1 Follower Cap
Investigator 12 800 +1 random Battle Honour (Specialism of choice)
+1 Wargear Cap
13 900 +1 Strategic Ploy of choice
14 100 +1 Wounds stat
15 1100 +1 Follower Cap
Explicator 16 1250 +1 Battle Honour of choice (Primary Specialism)
+1 Wargear Cap
17 1400 +1 Strategic or Firefight Ploy of choice
18 1550 +1 Hit stat
19 1700 +1 Follower Cap
Interrogator 20+ 1900 +1 APL
+1 Wargear Cap

FOLLOWER PROGRESSION

Followers gain experience more slowly. they gain 2XP if they survive a scenario or 1XP if they are incapacitated in a scenario but not slain, and may be awarded bonus XP as specified in each scenario. Followers may increase in level after a scenario if they reach one of the below thresholds:

Level XP Benefit
0 0 +1 stat: Hit, Move or Wounds
1 5 +1 Wounds stat
2 10 +1 Wargear Cap
3 20 +1 Hit stat
4 30 +1 random Battle Honour (Primary Specialism)
5 40 Group Activation ability
6 50 +1 Wounds stat
7 60 +1 Wargear Cap
8 70 +1 Hit stat
9 85 +1 Battle Honour of choice (Primary Specialism)
10 100 +1 stat: Move or Wounds
+1 Wargear Cap
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