Grey Knights Operatives

Each new GREY KNIGHT operative is starting with the following datasheet. As the operative progresses, its stats may be modified, and unique abilities and actions may be added to the operative's datasheet:

GREY KNIGHT APL MOVE HIT SAVE WOUNDS
3 6" 3+ 3+ 12
  NAME ATK HIT DMG WR
  Smite 5 - 2/2 PSYCHIC, Range 6", Ammo ∞, Lethal 5+, Devastating 2
  Fists 4 - 3/4 -
Specialisms: GREY KNIGHT, COMBAT, MARKSMAN, SCOUT, STAUNCH
Wargear capacity 4

Deployment value 3

Follower capacity 0
GREY KNIGHT, IMPERIUM, SANCTIC ASTARTES, PSYKER, GREY KNIGHT