Grey Knights Operatives
Each new GREY KNIGHT operative is starting with the following datasheet. As the operative progresses, its stats may be modified, and unique abilities and actions may be added to the operative's datasheet:
GREY KNIGHT |
APL |
MOVE |
HIT |
SAVE |
WOUNDS |
3 |
6" |
3+ |
3+ |
12 |
|
NAME |
ATK |
HIT |
DMG |
WR |
|
Smite |
5 |
- |
2/2 |
PSYCHIC, Range 6", Ammo ∞, Lethal 5+, Devastating 2 |
|
Fists |
4 |
- |
3/4 |
- |
Specialisms: GREY KNIGHT, COMBAT, MARKSMAN, SCOUT, STAUNCH
|
|
GREY KNIGHT, IMPERIUM, SANCTIC ASTARTES, PSYKER, GREY KNIGHT