Liber Daemonica
The datasheets below can be used for Daemonic Incursion killzone rule. Whenever a group of enemy CHAOS DAEMONS operatives is set up, make sure that at least one LEADER operative for each mark of chaos involved in Daemonic Incurison is in the killzone.
If using only CHAOS DAEMONS enemy operatives, they are balanced around 5-6 enemy operatives per player, excluding HERALD and GREATER DAEMON operatives.
DAEMONS OF SLAANESH
DAEMONETTE FIGHTER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
2 | 7" | 5+ | 8 |
NAME | ATK | HIT | DMG | WR | |
Vicious Claws | 4 | 3+ | 4/5 | Ceaseless, Rending |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
DAEMONETTE ICON BEARER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
2 | 7" | 5+ | 8 |
NAME | ATK | HIT | DMG | WR | |
Claws | 3 | 3+ | 4/5 | Ceaseless |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Icon Bearer: Count this operative's APL stat as 3 for determining control.
ICON OF SLAANESH | 1AP |
---|---|
Until the end of the turning point, whenever damage is inflicted on a friendly SLAANESH DAEMON operative within 6" of this operative, that friendly operative can ignore damage from one attack dice. This operative cannot perform this action while within control range of enemy operatives. |
DAEMONETTE HORN BEARER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
2 | 7" | 5+ | 8 |
NAME | ATK | HIT | DMG | WR | |
Claws | 3 | 3+ | 4/5 | Ceaseless |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
INSTRUMENT OF SLAANESH | 1AP |
---|---|
Select up to 3 friendly SLAANESH DAEMON operatives within 6" and visible to this operative. Until the end of their next activation, these friendly operatives can perform two Fight actions and two Charge actions, and one of that actions is free. This operative cannot perform this action while within control range of enemy operatives. |
ALLURESS | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
3 | 7" | 5+ | 9 |
NAME | ATK | HIT | DMG | WR | |
Vicious Claws | 4 | 3+ | 4/5 | Ceaseless, Rending |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Quicksilver Speed: Enemy operatives within control range of this operative must subtract 1 from their Hit stat.
MASQUE OF SLAANESH | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
3 | 7" | 4+ | 12 |
NAME | ATK | HIT | DMG | WR | |
Serrated Claws | 4 | 3+ | 4/4 | Ceaseless, Rending, Devastating 2 |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Quicksilver Speed: Enemy operatives within control range of this operative must subtract 1 from their Hit stat.
Locus Of Slaanesh: Whenever a friendly SLAANESH operative fights or retailiates within 6" of this operative, it always fights first.
KEEPER OF SECRETS | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
3 | 7" | 4+ | 44 |
NAME | ATK | HIT | DMG | WR | |
Living Whip | 5 | 3+ | 3/4 | Balanced, 1" Devastating 1 | |
Snapping Claws | 5 | 3+ | 4/5 | Ceaseless, Rending | |
Witstealer Sword | 5 | 3+ | 4/6 | Balanced, Lethal 5+, Devastating 1 |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Mesmerizing Form: Whenever an enemy operative fights or retailiates against this operative, that enemy operative's Hit stat cannot be better than 4+.
Ritual Knife: After this operative performs the Charge action, select one enemy operative within control range of this operative. Inflict D3 damage to that enemy operative.
Sinistrous Hand: Whenever this operative incapacitates an enemy operative within control range of this operaitive, it can either regain 2D3 lost wounds, or perform the free Charge action but cannot move further than 3" for that action.
DAEMONS OF NURGLE
PLAGUEBEARER FIGHTER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
2 | 5" | 5+ | 9 |
NAME | ATK | HIT | DMG | WR | |
Plague sword | 4 | 3+ | 4/5 | Poison*, Severe |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Disgustingly Resilient: Whenever damage of 3 and more from attack dice is inflicted on this operative, roll a D6. On a result of 4+, subtract 1 from that damage. This is cumulative with the Daemon ability.
BLAGUEBEARER ICON BEARER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
2 | 5" | 5+ | 9 |
NAME | ATK | HIT | DMG | WR | |
Plague sword | 4 | 3+ | 4/5 | Poison*, Severe |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Disgustingly Resilient: Whenever damage of 3 and more from attack dice is inflicted on this operative, roll a D6. On a result of 4+, subtract 1 from that damage. This is cumulative with the Daemon ability.
ICON OF NURGLE | 1AP |
---|---|
Friendly NURGLE DAEMON operatives within 6" of this operative regain 2D3 lost wounds. This operative cannot perform this action while within control range of enemy operatives. |
PLAGUEBEARER HORN BEARER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
2 | 5" | 5+ | 9 |
NAME | ATK | HIT | DMG | WR | |
Plague sword | 4 | 3+ | 4/5 | Poison*, Severe |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Disgustingly Resilient: Whenever damage of 3 and more from attack dice is inflicted on this operative, roll a D6. On a result of 4+, subtract 1 from that damage. This is cumulative with the Daemon ability.
INSTRUMENT OF NURGLE | 1AP |
---|---|
Select up to 3 enemy operatives within 7" and being valid targets to this operative. Each of that enemy operatives gains one of your Poison tokens (if it doesn’t already have one). If it already has one, inflict 3 damage on that enemy operative instead. This operative cannot perform this action while within control range of enemy operatives. |
PLAGUERIDDEN | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
3 | 5" | 5+ | 10 |
NAME | ATK | HIT | DMG | WR | |
Plague sword | 5 | 3+ | 4/5 | Poison*, Severe |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Revoltingly Resilient: Whenever damage of 3 and more from attack dice is inflicted on this operative, subtract 1 from that damage. This is cumulative with the Daemon ability.
POXBRINGER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
3 | 5" | 4+ | 13 |
NAME | ATK | HIT | DMG | WR | |
Balesword | 5 | 3+ | 4/6 | Balanced, Poison*, Severe |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Revoltingly Resilient: Whenever damage of 3 and more from attack dice is inflicted on this operative, subtract 1 from that damage. This is cumulative with the Daemon ability.
Locus Of Nurgle: In the Ready Operatives step of each turning point, each enemy operative within 6" of this operative suffers 2 damage.
GREAT UNCLEAN ONE | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
3 | 6" | 3+ | 45 |
NAME | ATK | HIT | DMG | WR | |
Putrid vomit | 5 | 3+ | 2/2 | Range 7", Torrent 2", Poison* | |
Stream of corruption | 5 | 3+ | 4/2 | PSYCHIC, Devastating 3, Torrent 1", Saturate | |
Bilesword | 5 | 3+ | 4/6 | Lethal 5+, Poison*, Punishing, Severe | |
Nurgling Claws | 4 | 3+ | 2/3 | Poison* | |
Plague flail | 5 | 3+ | 5/6 | Punishing, Poison*, Stun |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Fleshy Abundance: In the Ready Operatives step of each turning point, this operative regains 2D3 lost wounds
Revoltingly Resilient: Whenever damage of 3 and more from attack dice is inflicted on this operative, subtract 1 from that damage. This is cumulative with the Daemon ability.
DAEMONS OF KHORNE
BLOODLETTER FIGHTER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
2 | 6" | 5+ | 9 |
NAME | ATK | HIT | DMG | WR | |
Hellblade | 4 | 3+ | 4/6 | Lethal 5+ |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Runes Of Khorne: This operative cannot lose more than 6 wounds per Shoot action.
BLOODLETTER ICON BEARER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
2 | 6" | 5+ | 9 |
NAME | ATK | HIT | DMG | WR | |
Hellblade | 4 | 3+ | 4/6 | Lethal 5+ |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Runes Of Khorne: This operative cannot lose more than 6 wounds per Shoot action.
ICON OF KHORNE | 1AP |
---|---|
Until the end of the turning point, each friendly KHORNE DAEMON operative within 6" of this operative's melee weapons gain the Severe weapon rule. This operative cannot perform this action while within control range of enemy operatives. |
BLOODLETTER HORN BEARER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
2 | 6" | 5+ | 9 |
NAME | ATK | HIT | DMG | WR | |
Hellblade | 4 | 3+ | 4/6 | Lethal 5+ |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Runes Of Khorne: This operative cannot lose more than 6 wounds per Shoot action.
INSTRUMENT OF KHORNE | 1AP |
---|---|
Select up to 2 friendly KHORNE DAEMON operatives within 3" of this operative. That friendly operatives can immediately perform the free Charge action. This operative cannot perform this action while within control range of enemy operatives. |
BLOODREAPER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
3 | 6" | 5+ | 10 |
NAME | ATK | HIT | DMG | WR | |
Great hellblade | 4 | 3+ | 4/7 | Lethal 5+ |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Runes Of Khorne: This operative cannot lose more than 6 wounds per Shoot action.
BLOODMASTER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
3 | 6" | 4+ | 12 |
NAME | ATK | HIT | DMG | WR | |
Blade of blood | 5 | 3+ | 4/6 | Brutal, Lethal 5+, Severe |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Runes Of Khorne: This operative cannot lose more than 6 wounds per Shoot action.
Locus of Khorne: Enemy operatives within 6" of this operative cannot perform the Shoot action.
BLOODTHIRSTER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
3 | 6" | 4+ | 43 |
NAME | ATK | HIT | DMG | WR | |
Hellfire breath | 5 | 3+ | 3/3 | Range 8", Rending, Torrent 2" | |
Axe of Khorne | 5 | 4+ | 5/7 | Punishing, Severe | |
Lash Of Khorne | 6 | 3+ | 2/3 | Ceaseless |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Lord Of Khorne: Friendly KHORNE operatives within 6" of this operative has the Punishing weapon rule on their melee weapons.
Relentless Carnage: Each time this operative ends the Fight action, select an enemy operative within control range of this operative. Inflict D3 damage on that enemy operative
Runes Of Khorne: This operative cannot lose more than 8 wounds per Shoot action.
DAEMONS OF TZEENTCH
PINK HORROR FIGHTER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
2 | 6" | 5+ | 8 |
NAME | ATK | HIT | DMG | WR | |
Coruscating flames | 4 | 3+ | 3/4 | PSYCHIC, Balanced, Devastating 1 | |
Fists | 3 | 4+ | 2/3 | - |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Split: First time this operative is incapacitated, set up a friendly BLUE HORROR operative within 2" of this operative.
BLINK | 1AP |
---|---|
PSYCHIC. Select another friendly TZEENTCH DAEMON operative. Swap these operatives. This action can bring this operative into control range of enemy operatives, as well as bring this or that friendly operative out of control range of enemy operatives. That does not count as Charge or Fall Back action. |
PINK HORROR ICON BEARER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
2 | 6" | 5+ | 8 |
NAME | ATK | HIT | DMG | WR | |
Coruscating flames | 4 | 3+ | 3/4 | PSYCHIC, Balanced, Devastating 1 | |
Fists | 3 | 4+ | 2/3 | - |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Split: First time this operative is incapacitated, set up a friendly BLUE HORROR operative within 2" of this operative.
SUMMON | 1AP |
---|---|
PSYCHIC. Set up two BRIMSTONE HORRORS operatives within 3" of this operative. This operative cannot perform this action while within control range of enemy operatives, and friendly operatives being set up as a result of this action cannot be set up within control range of enemy operatives. |
MERGE | 1AP |
---|---|
PSYCHIC. Perform one of the following:
This operative cannot perform this action while within control range of enemy operatives, and friendly operatives being set up as a result of this action cannot be set up within control range of enemy operatives. |
PINK HORROR HORN BEARER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
2 | 6" | 5+ | 8 |
NAME | ATK | HIT | DMG | WR | |
Coruscating flames | 4 | 3+ | 3/4 | PSYCHIC, Balanced, Devastating 1 | |
Fists | 3 | 4+ | 2/3 | - |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Split: First time this operative is incapacitated, set up a friendly BLUE HORROR operative within 2" of this operative.
INSTRUMENT OF TZEENTCH | 1AP |
---|---|
Select up to 3 friendly TZEENTCH DAEMON operatives within 6" and visible to this operative. Until the end of their next activation, their ranged weapons gain the Seek weapon rule. This operative cannot perform this action while within control range of enemy operatives. |
IRIDESCENT | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
3 | 6" | 5+ | 9 |
NAME | ATK | HIT | DMG | WR | |
Psybolt | 4 | 3+ | 4/5 | PSYCHIC, Balanced, Piercing Crits 1 | |
Warpflames | 5 | 3+ | 3/4 | PSYCHIC, Range 8", Blast 2", Ceaseless | |
Fists | 3 | 4+ | 2/3 | - |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Split: First time this operative is incapacitated, set up a friendly BLUE HORROR operative within 2" of this operative.
BLUE HORROR | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
2 | 6" | 5+ | 6 |
NAME | ATK | HIT | DMG | WR | |
Fizzing flames | 4 | 3+ | 2/3 | PSYCHIC, Range 8", Balanced | |
Fists | 3 | 5+ | 2/3 | - |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Split: First time this operative is incapacitated, set up a friendly BRIMSTONE HORRORS operative within 2" of this operative.
BRIMSTONE HORRORS | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
2 | 6" | 6+ | 5 |
NAME | ATK | HIT | DMG | WR | |
Fists | 3 | 5+ | 2/3 | - |
Ephemeral Daemon: Whenever damage of 5 and more from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Insignificant: This operative cannot perform the Interact action, mission actions and does not count for purposes of objective control.
CHANGECASTER | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
3 | 6" | 5+ | 11 |
NAME | ATK | HIT | DMG | WR | |
Psybolt | 4 | 3+ | 4/5 | PSYCHIC, Balanced, Piercing Crits 1 | |
Focused Warpflames | 5 | 3+ | 3/4 | PSYCHIC, Blast 1", Ceaseless | |
Ritual dagger | 4 | 4+ | 3/5 | - |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Split: First time this operative is incapacitated, set up a friendly BLUE HORROR operative within 2" of this operative.
Locus Of Tzeentch: whenever a friendly TZEENTCH operative within 6" of this operative performs the Shoot action, increase both Dmg stats of ranged weapons that operative is equipped with.
LORD OF CHANGE | APL | MOVE | SAVE | WOUNDS | |||||
---|---|---|---|---|---|---|---|---|---|
4 | 8" | 4+ | 41 |
NAME | ATK | HIT | DMG | WR | |
Psybolt | 4 | 3+ | 4/5 | PSYCHIC, Balanced, Piercing Crits 1 | |
Infernal Gateway | 4 | 3+ | 3/3 | PSYCHIC, Range 8", Blast 2", Devastating 3 | |
Bolt Of Change | 5 | 3+ | 2/2 | PSYCHIC, Lethal 5+, Devastating 4 | |
Staff Of Tzeentch | 4 | 3+ | 5/6 | Stun |
Daemon: Whenever damage from normal attack dice is inflicted on this operative, subtract 1 from that damage.
Master Of Magics: This operative can perform either two Shoot actions or two PSYCHIC actions.
Locus Of Tzeentch: whenever a friendly TZEENTCH operative within 6" of this operative performs the Shoot action, increase both Dmg stats of ranged weapons that operative is equipped with.
BOON OF CHANGE | 1AP |
---|---|
PSYCHIC. Select a friendly TZEENTCH operative visible to this operative. Until the end of the turning point, select one of the following:
This operative cannot perform this action while within control range of enemy operatives. |
TREASON OF TZEENTCH | 1AP |
---|---|
PSYCHIC. Select an enemy operative visible to this operative. Until the end of the turning point, that enemy operative cannot perform SUPPORT actions, and range of its PSYCHIC weapons is 6". This operative cannot perform this action while within control range of enemy operatives. |