Sector Carthagenica
A co-operative campaign for 2-4 players and Game Master by Berimud
CAMPAIGN PRINCIPLES
The entire Campaign is separated into several large segments, each of them consists of warzone landing and several missions in the same warzone, typical number is five missions per segment. The most comfortable way of play is running 2 segments, then taking a break. After completing a segment, players' efficiency is calculated, depending on their progress on completing mission goals.
Short roleplay events will be played between segments in a form of text game with campaign-wide consequences, similar to what could be seen in Rogue Trader CRPG.
Secret and side missions are secondary objectives inside the Scenario, which allow players to gain additional experience and wargear. Unlike side missions, goals of secret ones are not available publicly, and players should think for themselves how to complete them.
All segments are tagged, the tags should indicate what the players should do in the current segment. Some of the tags:
- Combat: Harder combat events overall, more enemies, stronger enemies.
- Investigation: Priority goal is side missions, secondary objective available.
- Priority target: Elimination or protection of important target is the primary mission of such segment.
- Blocked: Landing in normal way is unavailable for certain reasons, but it may be available at any time.
- Xenothreat/Heretics/Rebellion/Invasio daemonum: Tags showing the most common enemy in the segment.
THE WARZONE
The Carthagenica system lies on the fringes of the Imperium Sanctus, in the Ultima Segmentum, close to the Great Rift and the Maelstorm. Due to its proximity to warp storms, the system is now dangerously vulnerable to the forces of the Archenemy. Carthagenica comprises five planets orbiting the G-type star Carthagenica: Rhodos (now consumed by the warp), Gippon, Tingis Majoris, Carthagenica Primus, and Tingis Minoris.